feat(lockscreen): apply MultiEffect GPU Gaussian blur to current wallpaper background in LockscreenWindow.qml
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@ -1,4 +1,5 @@
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import QtQuick
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import QtQuick.Effects
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import Quickshell
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import Quickshell.Wayland
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import "../../theme"
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@ -21,25 +22,36 @@ PanelWindow {
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visible: LockscreenService.isLocked
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color: "black"
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// Background System Wallpaper
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// Raw System Wallpaper (Hidden source item for MultiEffect blur)
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Image {
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id: bgImage
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anchors.fill: parent
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source: WallpaperService.currentWallpaper
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fillMode: Image.PreserveAspectCrop
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opacity: 0.65
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visible: false
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Behavior on source {
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PropertyAnimation { duration: 300 }
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}
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}
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// Blurred Background of the current system wallpaper
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MultiEffect {
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anchors.fill: parent
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source: bgImage
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blurEnabled: true
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blur: 1.0
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blurMax: 64
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opacity: 0.85
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}
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// Glass Dark Backdrop Overlay with Gradient
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Rectangle {
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anchors.fill: parent
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gradient: Gradient {
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GradientStop { position: 0.0; color: Theme.isDark ? Qt.rgba(15/255, 15/255, 25/255, 0.82) : Qt.rgba(20/255, 20/255, 30/255, 0.70) }
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GradientStop { position: 0.5; color: Theme.isDark ? Qt.rgba(20/255, 20/255, 32/255, 0.88) : Qt.rgba(25/255, 25/255, 38/255, 0.78) }
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GradientStop { position: 1.0; color: Theme.isDark ? Qt.rgba(10/255, 10/255, 18/255, 0.92) : Qt.rgba(15/255, 15/255, 25/255, 0.85) }
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GradientStop { position: 0.0; color: Theme.isDark ? Qt.rgba(15/255, 15/255, 25/255, 0.45) : Qt.rgba(20/255, 20/255, 30/255, 0.35) }
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GradientStop { position: 0.5; color: Theme.isDark ? Qt.rgba(20/255, 20/255, 32/255, 0.55) : Qt.rgba(25/255, 25/255, 38/255, 0.45) }
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GradientStop { position: 1.0; color: Theme.isDark ? Qt.rgba(10/255, 10/255, 18/255, 0.65) : Qt.rgba(15/255, 15/255, 25/255, 0.55) }
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}
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}
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